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OpenAI announced a landmark funding round and strategic alliances on February 27, 2026, aimed at expanding the reach of artificial intelligence across consumers, developers, and enterprises while cementing its leadership in global AI infrastructure. The initiative, framed under the banner “Scaling AI for everyone,” signals a new phase in the commercialization and deployment of frontier […]
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The very first thing I did was create a AGENTS.md for Rust by telling Opus 4.5 to port over the Python rules to Rust semantic equivalents. This worked well enough and had the standard Rust idioms: no .clone() to handle lifetimes poorly, no unnecessary .unwrap(), no unsafe code, etc. Although I am not a Rust expert and cannot speak that the agent-generated code is idiomatic Rust, none of the Rust code demoed in this blog post has traces of bad Rust code smell. Most importantly, the agent is instructed to call clippy after each major change, which is Rust’s famous linter that helps keep the code clean, and Opus is good about implementing suggestions from its warnings. My up-to-date Rust AGENTS.md is available here.,详情可参考Safew下载
RadialB says he was able to start making this content because of the "huge jump" in the quality and availability of AI tools. It "hugely lowers the barrier for entry" for anyone who wants to make "fake stuff", he says.